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Thread Statistics | Show CCP posts - 2 post(s) |

Phoenix Jones
Isogen 5
829
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Posted - 2014.11.09 02:49:30 -
[1] - Quote
To ease the whole ore site fiasco. Do this
Suggestion: leave ore sites currently as warp able signatues. Add additional ore sites as probe able anomalies.
In otherwords, have both. Ore Sites that are immediately warpable to, and others that require probes to find (just like how all the combat sites are setup).
Basically, add ore to anomalies and keep them also as sigs.
Issue resolved, you have both.
Yaay!!!!
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Phoenix Jones
Isogen 5
832
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Posted - 2014.11.09 12:21:28 -
[2] - Quote
RudinV wrote:its not little, but not bad one. corbexx, next time u talk to some1 from CCP, suggest them, to design smth like damage meter thing in eve. So all participants in fleet (pvp/pve) would be able to see, who is doing good and whos not so well. After this graphs could b used to improve strategies and tactics in all the things. Its actually rly awesome tool to analyze and "lesson learned" thing. PS: and hotkey for d-scan also. Or at least make this button bigger^^
Whatever you do corbexx, do Not suggest this to CCP. The last thing we need is for people to harass others because their dps did not hit 900 and was under by 2 points.
There is a reason square Enix banned dps meters from its game (they ignored people using it to measure their own statistics, but would ban you once you mentioned you were using it then told people "you aren't good enough".
Dps is only one metric to the game, and it should not be measured out (doesn't need to be). We get enough statistical feedback to know what works, we don't need a value to shove in people's faces to determine if they are leet or sh&t.
Yaay!!!!
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Phoenix Jones
Isogen 5
844
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Posted - 2014.11.12 16:48:36 -
[3] - Quote
Wormhole Pve little thing.
Scanned sigs remain scanned in probe window when you switch ships, leave system and return, or log on / log off.
Yaay!!!!
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Phoenix Jones
Isogen 5
847
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Posted - 2014.11.12 22:22:23 -
[4] - Quote
Gospadin wrote:Another idea:
Let's just admit that the separation of hacking and archeology serves no gameplay purpose, and merge them into a single hacking skill. Give everyone the same number of SP in the new Hacking as they previously had combined in the two skills, and if that saturates in level 5, refund the extra SP.
Similarly, turn all Emission Scope Sharpeners into Memetic Algorithm Banks.
This effects all of new Eden,.. And it is also a very good idea.
Yaay!!!!
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Phoenix Jones
Isogen 5
940
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Posted - 2014.11.27 20:18:44 -
[5] - Quote
Glasgow Dunlop wrote:What about making the sig timer 4 days for anoms, that way you dont have them clogging up a system that somebody can then drop a tower down and farm like a mofo, 4 days after they spawn they die, makes for a more fluid set of holes
There should be a timer going but I think its borked.
Also 4 days is too short. 1 week should suffice (gives people or a group a chance to do these on the weekend if they so choose to).
But there needs to be a working despawn timer.
Yaay!!!!
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